[Day 7 - Early Afternoon] Side Event: Lunar American Football (Angel Arena)

A majority of the Heinlein population is found in the twin settlements of Harriman Dome and Lunacent. The large majority of the colony is found underground.
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Boogiepop
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[Day 7 - Early Afternoon] Side Event: Lunar American Football (Angel Arena)

Post by Boogiepop » Thu Sep 30, 2021 12:52 am

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Thanks to its American football team drive, the mayor's office had been flooded with various bids to earn the coveted contract to become New Angeles's next football team. Despite the plethora of good ideas and ambitious bids, there can only be one football team to gain this honour. In order to make a decision of which team to elect, an eliminator-style tournament will be held and only one team will emerge victorious to claim this honour (and its lucrative deal).

Each committee member may enter their team in this tournament and compete to take the top spot. American football is a chaotic sport and adding the element of Luna's low-gravity can make for some rather outlandish plays on the field. Whether this is an obstacle or an advantage would be entirely up to each individual team and their respective coaches.

Build a Team
Each team has been put through intense training in the last few weeks, both in virtual simulation and in-person on Heinlein. Despite all the vigorous exercises and practice, the truest test is the field itself. Will their preparations pay off? They will only get one chance to prove themselves worthy.

All Characteristics of the team start at 2 and each coach will have 4 points granted to them to distribute as they see fit. Please note that this event will only use Presence, Agility, Willpower and Brawn.

The team starts with no skills and the coach will have 8 points to distribute to the following skills: Charm (Presence), Stealth (Agility), Vigilance (Willpower), Resilience (Brawn), Athletics (Brawn), Brawl (Brawn), Ranged-Light (Agility) and Coordination (Agility).

Please note that your successful rolls from [Day 4] Agenda Event: New Angeles's Next Sports Team might contribute further points to your team.

Mascot Showtime
Each game begins with the mascot ushering the football team into the stadium, performing their entertainment routine. This could take form in a number of ways, often dancing and putting on a flashy performance. Of course, this could also include hanging out with the crowds and amusing them or heckling the opposing mascot. Sometimes, the mascots fighting becomes the highlight of the game.

Using the characteristics and skills of the team, the team makes a skill check using Charm (Presence) at Average Difficulty (◆◆). On success, the team gets a morale boost, that grants them one Boost die (+) per success rolled here for the rest of the game.

Each 2 Advantage rolled generates 1 Boost Die and Each 2 Threat rolled generates 1 Setback Die. On Triumph, upgrades the next roll. On Despair, the opposing roll is upgraded instead. All of these conditions must be applied on one roll during football, the player's choice.

Low-G (American) Football
Once both teams are gathered, the face-off in a short round of games. The pressure is on for each team to remain in the running as they are eliminated after each game, narrowing it down to a few before one team will be ultimately chosen to be New Angeles's Next American Football team!

The low gravity on Luna makes the game of football extraordinary, allowing players to leap tall bounds and make some rather extraordinary plays and dynamic strategies. For the purposes of the game and to emulate the wild action, all rolls will be treated as if they are all affected by the low gravity and each roll will be granted three Boost Dice (+■ ■ ■). However, the opposing team also has the same advantages and each roll will also have three Setback Dice (+■ ■ ■). These are already listed below as a reminder.

Players start on the offence then roll as if they are the defence.

These are all done with the Team's stats.

Offence
• Stealth (Agility) skill check (+■ ■ ■) at Hard Difficulty (◆◆◆) (+■ ■ ■)
• Athletics (Brawn) skill check (+■ ■ ■) at Hard Difficulty with one upgrade (◆◆) (+■ ■ ■)
• Coordination (Agility) skill check (+■ ■ ■) at Hard Difficulty with two upgrades (⬟⬟) (+■ ■ ■)

Defence
• Vigilance (Willpower) skill check (+■ ■ ■) at Hard Difficulty (◆◆◆) (+■ ■ ■)
• Resilience (Brawn) skill check (+■ ■ ■) at Hard Difficulty with two upgrades (⬟⬟) (+■ ■ ■)
• Brawl (Brawn) or Ranged-Light (Agility) skill check (+■ ■ ■) at Hard Difficulty with one upgrade (◆◆) (+■ ■ ■)

Each 2 Advantage rolled generates 1 Boost Die and Each 2 Threat rolled generates 1 Setback Die. On Triumph, upgrades the next roll. On Despair, the opposing roll is upgraded instead.

Scoring
At the conclusion of the event, the team that rolled the most successes will be considered the winner!

Ties are broken by the most rolls succeeded then the most Triumphs earned, then by most advantages rolled overall.

The sole winner will have their team officially inducted into the league and become New Angeles's third American Football Team! They are granted 1000 Credits in earnings and 2 Funding Points. This will become relevant near the end of the game.
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Jane Doe
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Re: [Day 7 - Early Afternoon] Side Event: Lunar American Football (Angel Arena)

Post by Jane Doe » Fri Oct 01, 2021 3:18 am

Pioneers.jpg
Pioneers.jpg (72.24 KiB) Viewed 375 times
"Ladies and gentlemen here they come, one of the teams looking to call Luna home. The Heinlein Pioneers!"

Jane leads the team onto the field as several perform acrobatic stunts.

"So Mike, what do we know about the Pioneers?"
"Glad you asked Clare. The Pioneers are almost all natural, those kids out there are hungry for victory! Quite a few of them were expat loonies living down in New Angeles."
"That explains the crowd's reaction, what styles of play can we expect?"
"Dodge, duck, dip dive...and dodge. I think we have an agile team on our hands, expect a few flips but they'll have to be careful not to get run over by their opponents"
"Absolutely, oh and there's their mascot, the Heinlein Pioneer!"

A small figure wearing an archaic looking spacesuit starts warming up the crowd
"He certainly seems well received! Although maybe not the big roar we were expecting."

Day 7 Side Event, Lunar Football. Agility 5, stealth 1, presence 4, charm 5, athletics 3 team. Roll 1, mascot showtime. Average difficulty charm roll: 4eP+1eA+2eD 1 success, 1 advantage
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Below the two teams finish their warmup and start getting into position
"Looks like we're about to get underway! Lets see what these newcomers can do!"
Day 7 Side Event, Lunar Football. Agility 5, stealth 1, presence 4, charm 5, athletics 3 team. Roll 1, stealth agility: 1eP+4eA+4eB+3eD+3eS 2 successes, 5 advantage
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A Pioneer player manages to slip through the defenders and run nearly half the field before being stopped

Day 7 Side Event, Lunar Football. Agility 5, stealth 1, presence 4, charm 5, athletics 3 team. Roll 1, stealth agility: 1eP+4eA+4eB+3eD+3eS 2 successes, 5 advantage
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"A strong start by the Pioneers! Who was that Clara?"
"That was Takeshi Kovax. He was rejected by 3 previous teams until proving himself to the Pioneers. I think he's just paid back their faith!"

Day 7 Side Event, Lunar Football. Agility 5, stealth 1, presence 4, charm 5, athletics 3 team. Roll 2, athletics brawn, 2 advantage from previous roll: 2eP+1eA+6eB+1eC+2eD+3eS 1 success, 2 advantage
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The next few minutes see the ball tightly contest before the Pioneers are able to get a touchdown in the chaos of a scrum.

Day 7 Side Event, Lunar Football. Agility 5, stealth 1, presence 4, charm 5, athletics 3 team. Roll 2, athletics brawn, 2 advantage from previous roll: 2eP+1eA+6eB+1eC+2eD+3eS 1 success, 2 advantage
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"Well that's unexpected! They're luck the opposition took their eye off the ball."

Play resets and this time a Pioneer does make it the whole length of the field, pulling off the final touchdown with a jump and spin over the defender.

"What a play! What a PLAY! Malcolm Xhosanni there ladies and gentlemen, remember that name because the kid is gonna be famous!"

Things take a turn for the worse though when the Pioneers have to defend as many of their smaller players are simply knocked down by charging

Day 7 Side Event, Lunar Football. Agility 5, stealth 1, presence 4, charm 5, athletics 3 team. Vigilance, 1 boost from previous roll: 1eA+4eB+3eD+3eS 1 failure, 3 threat
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"They have to try and get some of that earlier momentum back Mike, this sort of defence is not going to cut it."
"Could not agree more Clara, they need to get their heads back in the game."

Things go from bad to worse for the Pioneers as they concede 2 touchdowns in quick succession
Day 7 Side Event, Lunar Football. Agility 5, stealth 1, presence 4, charm 5, athletics 3 team. Resilience, 1 setback from previous roll: 1eA+4eB+2eC+1eD+4eS 6 failures, 2 threat
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"The coach has to be furious with her defence, I know I would be!"

It all comes down to the last play of the game. The Pioneers kicker launches the ball high and slow and the chase is on Takeshi Kovax leaps up to collect it but as he does so the Pioneer is nearly snapped in half by a linebacker more than twice his size. At least 10 separate players wind up in the crush and its unclear if the Pioneers scored the winning touchdown or not

"Oh that was a nasty hit their, reminds me of the first time I shattered my leg!"
"I think regardless of the outcome we're all hoping Takeshi is alright in there. What an end to a great game!"

((7 successes))
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Diana Harper
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Re: [Day 7 - Early Afternoon] Side Event: Lunar American Football (Angel Arena)

Post by Diana Harper » Fri Oct 01, 2021 1:26 pm

"The New Angeles Giants, rulers of the Beanstalks, are here to play and stay and make way for them, aye!"

With that anthem out of the way, the team set out to play. And oh hey, they were here to play. Play football that is!

It did not go well.

OOC:
Characteristics points to spend: 5
2 points spent on Agi = Agi 4
2 points spent on Brawn = Brawn 4
1 point spent on Presence = Presence 3

Skill points to spend: 9
2 points on Coordination
2 on Resilience
2 on Ranged (Light)
1 on Charm
1 Athletics
1 Vigilance

Rerolling the whole shebang

D7 Lunar Football reroll, Charm (Presence): 1eP+2eA+2eD 1 success, 2 advantage
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1 Boost to all rolls, 1 boost to next roll

D7 Lunar Football reroll, Stealth (Agi), 2 boost from first roll, lunar gravity: 4eA+5eB+3eD+3eS 0 successes, 2 advantage
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1 Boost to next roll

D7 Lunar Football reroll, Athletics (Brawn), forgot I have the skill, rerolling,: 1eP+3eA+5eB+1eC+2eD+3eS 4 successes
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4 sux

D7 Lunar Football reroll, Coordination (Agi), boost from mascot: 2eA+2eP+4eB+1eD+2eC+3eS 0 successes, 7 advantage, 1 Despair
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3 boosts and one difficulty upgrade on next roll

D7 Lunar Football reroll, Vigilance (Will), 3 boost from previous roll, 1 from Mascot, upgrade from previous despair: 1eA+1eP+7eB+1eC+2eD+3eS 0 successes, 4 advantage
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2 boosts on next roll

D7 Lunar Football reroll, Resilience (Brawn), 2 boosts from previous roll, 1 from mascot: 2eA+2eP+6eB+1eD+2eC+3eS 1 failure, 4 advantage
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2 boosts to next roll

D7 Lunar Football reroll, Ranged (Light), 2 boosts from previous roll, 1 from mascot: 2eA+2eP+6eB+2eD+1eC+3eS 5 successes, 3 advantage
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5 sux

Total: 10 successes
Last edited by Diana Harper on Sat Oct 02, 2021 8:47 am, edited 1 time in total.
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Lina (NAG Mk3-19)
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Re: [Day 7 - Early Afternoon] Side Event: Lunar American Football (Angel Arena)

Post by Lina (NAG Mk3-19) » Fri Oct 01, 2021 11:57 pm

By now, #19 should probably have noticed "Angelino Shrews" was not the best name for a team, nor was a shrew the most charismatic mascot ever for a team.

They were starting to pick up on that. Maybe.

But just as they thought they were on to something, humans (Loonie humans, to be precise) were ready to surprise them again.

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To #19's surprise (and probably to that of many in the stands!), the small-eared Shrew mascot that showed up to present the Shrews was... oddly appealing. Perhaps it was its oddity. Perhaps it looked so sorry that it made people root for it - and the team it represented. Perhaps the magic of seeing a person dressed as a small-eared, long-nosed shrew performing a dancing routine to the sound of "Musarañas".

For whatever reason, the crowd seemed to LOVE the Shrews. It was a huge surprise... but one that helped carry the team to unexpected heights!

Despite the catchy wordplay, stealthy tactics were definitely NOT the style of the 'Shrewdest crew' - although some feints here and there did help them prepare for the direct, straightforward, highly physical and athletic style that quickly became a trademark of the team - and apparently a favourite of the public.

Not exactly what one would expect of a team whose mascot was a delicate small-mammal, but then again football was not about making sense.

It was about making things SENSATIONAL!

OOC:
Right there we go!

Lina had from D4: +1 Characteristic and 1 reroll!

Building team

Characteristics: 4+1 = 5 points

Presence 3 (1 used)
Agi 4 (2 used)
Will 2
Brawn 4 (2 used)

Skills: 8 pts!

Charm (Pr) - 1
Stealth (Agi) - 0
Vigilance (Will) - 1
Resilience (Br) - 2
Athletics (Br) - 1
Brawl (Br) - 1
Ranged-Light (Agi) - 0 (unused!)
Coordination (Agi) - 2

Rolls:
Mascot Showtime
Charm - 1eP+2eA

Offence
Stealth: 4eA vs 3eD
Athletics: 1eP+3eA vs 2eD+1eC
Coordination: 2eP+2eA vs 1eD+2eC

Defence
Vigilance: 1eP+1eA vs 3eD
Resilience: 2eP+2eA vs 1eD+2eC
Brawl: 1eP+3eA vs 2eD+1eC

Results
Mascot Showtime
D7 EA - Lunar Football! Mascot Showtime. Presence 3, Charm 1 vs Avg: 1eP+2eA+2eD 4 successes, 2 threat
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4 successes; 4 eB added to all further rolls!; 1 eS added to next roll

Offence
Stealth:
D7 EA - Lunar Football! Offence, Stealth vs Hard. Agility 4, 4 Boost from Mascot, 1 Setback from last roll, 3 Boost, 3 Setback from MOON: 4eA+3eD+7eB+4eS 1 failure, 5 advantage
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1 failure; 2 eB added to next roll

Athletics:
D7 EA - Lunar Football! Offence 2, Athletics vs Hard, 1 upgrade. Brawn 4, Athletics 1 4 Boost from Mascot, 2 Boost from last roll, 3 Boost, 3 Setback from MOON: 1eP+3eA+2eD+1eC+9eB+3eS 6 successes, 4 advantage
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6 successes!; 2eB added to next roll

Coordination:
D7 EA - Lunar Football! Offence 3, Coordination vs Hard, 2 upgrades. Agility 4, Coordination 2 4 Boost from Mascot, 2 Boost from last roll, 3 Boost, 3 Setback from MOON: 2eP+2eA+1eD+2eC+9eB+3eS 3 successes, 6 advantage
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3 successes; 3eB added to next roll

Defence
Vigilance:
D7 EA - Lunar Football! Defence, Vigilance vs Hard. Will 2, Vigilance 1; 4 Boost from Mascot, 3 Boost from last roll; 3 Boost, 3 Setback from MOON: 1eP+1eA+3eD+10eB+3eS 3 successes, 2 advantage
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3 successes; 1eB added to next roll

Resilience:
D7 EA - Lunar Football! Defence 2, Resilience vs Hard, 2 upgrades. Brawn 4, Resilience 2; 4 Boost from Mascot, 1 Boost from last roll; 3 Boost, 3 Setback from MOON: 2eP+2eA+1eD+2eC+8eB+3eS 2 successes, 8 advantage
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2 successes; 4eB added to next roll

Brawl:
D7 EA - Lunar Football! Defence 3, Brawl vs Hard, 1 upgrade. Brawn 4, Brawl 1; 4 Boost from Mascot, 4 Boost from last roll; 3 Boost, 3 Setback from MOON: 1eP+3eA+2eD+1eC+11eB+3eS 3 successes, 5 advantage
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3 successes; 5 advantages unused later

Final results
21 successes/ 0 triumphs/ 30 advantages (and 2 threat, not sure they cancel 2 out here!)
Bioroid * New Angeles Government Mk 3 Model * Government Overseer * Upgraded
Female-like but unnatural * Direct * Cutting words * Sometimes a bit scary...

Carries: Firearm, Nonlethal weapons, Crowd-control grenade, Comm, Snap lock, NAG uniform. No obvious armour?
Cross body bag with: Repair packs, slaps, stims, more Snap locks, monocam, PAD. More things?

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Boogiepop
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Re: [Day 7 - Early Afternoon] Side Event: Lunar American Football (Angel Arena)

Post by Boogiepop » Mon Oct 04, 2021 6:03 pm

Event Over!

Jane Doe, Pioneers: 7 successes
Diana Harper, Giants: 10 successes
Lina (NAG Mk3-19), Shrews: 21 success

"Let's go Shrews! Let's go Shrews!"

By the end of the event, there was a clear favourite among the crowds as they found themselves cheering and hollering the New Angeles Shrews to their touchdown victory! Some of them had never seen a live shrew before but the mascot was too endearing and won the hearts of the crowds to give them their full support. As the sole victor of the tournament, the New Angeles Shrews are made into an official team for the major leagues!

The New Angeles Shrews is the new official New Angeles Lunar (American) Football Team!
Lina-19 gains 1,000 Credits and 2 Funding Points (now at 4 Funding Points)
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