viewtopic.php?f=47&t=123&p=1271#p1271
Thanks
Yes, I'll allow it.
Yes, it should be all of those except for step 5, and only 3 defence rolls.Diana Harper wrote: ↑Thu Sep 30, 2021 8:57 amSo if I understand Lunar football properly, the sequence of events go:
1. We spend characteristic and skill points
2. Roll Charm with the team's dice pool
3. Roll all 3 offence rolls
4. Roll all 4 offence rolls
5. Final round we...do opposed rolls? So basically we roll our stats, but difficulty is??
Sorry, the final round confuses me a bit. Or are we rolling against each other here?
Also question here:
viewtopic.php?f=50&t=221&p=1614#p1614
I don't think the type of ICE affects the roll itself, really, only what you plan to do with the points you rolled. I'm going to say that you should not reroll.Diana Harper wrote: ↑Thu Sep 30, 2021 8:04 pmI didn't specify the type of ICE in my roll, should I reroll?
Is that really +■ ■ PER SUCCESS for the rest of the game? Or is that meant to be +■ ■ if you succeed, regardless of the number of successes?Mascot Showtime
Each game begins with the mascot ushering the football team into the stadium, performing their entertainment routine. This could take form in a number of ways, often dancing and putting on a flashy performance. Of course, this could also include hanging out with the crowds and amusing them or heckling the opposing mascot. Sometimes, the mascots fighting becomes the highlight of the game.
Using the characteristics and skills of the team, the team makes a skill check using Charm (Presence) at Average Difficulty (◆◆). On success, the team gets a morale boost, that grants them two Boost dice (+■ ■) per success rolled here for the rest of the game.
Each 2 Advantage rolled generates 1 Boost Die and Each 2 Threat rolled generates 1 Setback Die. On Triumph, upgrades the next roll. On Despair, the opposing roll is upgraded instead. All of these conditions must be applied on one roll during football, the player's choice.
Yes, it does!Lina (NAG Mk3-19) wrote: ↑Thu Sep 30, 2021 9:41 pmOh also! After re-reading the ICE event, does Ven's testing of Priya's Kshatriya giving it +2 strength mean her creation is now suitable for acceptance (giving us +1 piece of successfully created ICE)?
Yes, they do.Lina (NAG Mk3-19) wrote: ↑Fri Oct 01, 2021 4:07 amOh, seeing Jane's results for the Football event now I notice I've got another question - do the successes from the Mascot Showtime part count for the final results as well as adding Boosts?
Thanks!
Hm, I think you should have earned 2 Boosts Morale for the whole game that wasn't used here?Diana Harper wrote: ↑Fri Oct 01, 2021 1:26 pmD7 Side Event Lunar football, Charm (Presence), Average: 1eP+2eA+2eD 2 successes, 1 threat, 1 Triumph
1 upgrade on next roll
Please do and amend the final totals accordingly.Diana Harper wrote: ↑Fri Oct 01, 2021 1:51 pmYeah, I missed that. Should I roll those separately for the 6 rolls?












Ooof...you know what, I forgot about the Advantages in this case.Diana Harper wrote: ↑Fri Oct 01, 2021 1:55 pmD7 Side event Lunar Football, forgotten boosts: 6#2eB 1 success 0 successes, 3 advantage 0 successes, 2 advantage 0 successes, 2 advantage 1 success, 2 advantage 0 successes, 1 advantage
Should I roll the boosts I would get from advantages?
.....
*bonks self for overcomplicating shit*