Baby Clone [Nadia Q&A]

Questions, answers, and commentary.
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Nadia Avaline
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Baby Clone [Nadia Q&A]

Post by Nadia Avaline » Mon Oct 11, 2021 6:31 am

Staying up late, reading through the others and replies. Realized I never made one.

Nadia was neat! A character type I don't tend toward exploring but it was neat. Was enjoyable seeing the others around! As I discovered chatting elsewhere, playing a baby clone is interesting. Taking that extra care with the process of portraying someone who was a developed individual, mind and body, but no real social development outside of what was written on her card.

Nadia was tough to push into things and people, but she was never uninteresting.
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Boogiepop
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Re: Baby Clone [Nadia Q&A]

Post by Boogiepop » Mon Oct 11, 2021 6:43 am

Nadia was neat! Glad to have you playing the game and glad to have you take up the challenges of playing a Clone. Out of the androids, I think bioroids may look neat aesthetically, clones certainly have this neat story to tell. The whole thing about practically being human and not human, being like a fully-grown adult but not really, the whole identity thing when there's like at least a hundred of you somewhere else...Anyway, rambling. As we've discussed, I think we've touched on a few of those themes with Nadia. :)

Thank you for playing!
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Diana Harper
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Re: Baby Clone [Nadia Q&A]

Post by Diana Harper » Mon Oct 11, 2021 10:31 am

Nadia seemed pretty fun, but we didn't intersect much :).

Ah well, maybe next time!
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Lina (NAG Mk3-19)
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Re: Baby Clone [Nadia Q&A]

Post by Lina (NAG Mk3-19) » Tue Oct 12, 2021 2:38 am

Nadia is maybe the character Nineteen had the least interactions with - despite we being the two top posters in the game! Time zones, I guess, but it's a bummer, it'd have been fun to talk to her more. Two androids with quite different viewpoints on 'being not quite human, but not quite not-human', it would have been interesting!

Hmmm...

1) What part of playing Nadia struck you as the hardest, or more of a curveball?

2) Were there things you had planned or imagined for her or what she'd be like that went completely differently after the game started?

3) Most memorable scene?
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Nadia Avaline
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Re: Baby Clone [Nadia Q&A]

Post by Nadia Avaline » Tue Oct 12, 2021 9:53 am

Boogiepop wrote:
Mon Oct 11, 2021 6:43 am
Nadia was neat! Glad to have you playing the game and glad to have you take up the challenges of playing a Clone. Out of the androids, I think bioroids may look neat aesthetically, clones certainly have this neat story to tell. The whole thing about practically being human and not human, being like a fully-grown adult but not really, the whole identity thing when there's like at least a hundred of you somewhere else...Anyway, rambling. As we've discussed, I think we've touched on a few of those themes with Nadia. :)

Thank you for playing!
We have! I've loved it all, and I very much agree. Part of why even though the character type isn't perhaps the one I'm most comfortable with in PbP I just had to explore it here. It's all been very interesting to explore!

Thank you for running the game!
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Nadia Avaline
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Re: Baby Clone [Nadia Q&A]

Post by Nadia Avaline » Tue Oct 12, 2021 9:54 am

Diana Harper wrote:
Mon Oct 11, 2021 10:31 am
Nadia seemed pretty fun, but we didn't intersect much :).

Ah well, maybe next time!
Always next time! I look forward to it!
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Nadia Avaline
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Re: Baby Clone [Nadia Q&A]

Post by Nadia Avaline » Tue Oct 12, 2021 6:04 pm

Lina (NAG Mk3-19) wrote:
Tue Oct 12, 2021 2:38 am
Nadia is maybe the character Nineteen had the least interactions with - despite we being the two top posters in the game! Time zones, I guess, but it's a bummer, it'd have been fun to talk to her more. Two androids with quite different viewpoints on 'being not quite human, but not quite not-human', it would have been interesting!

Hmmm...

1) What part of playing Nadia struck you as the hardest, or more of a curveball?

2) Were there things you had planned or imagined for her or what she'd be like that went completely differently after the game started?

3) Most memorable scene?
1) Hardest for Nadia was always sort of expected. I tend to enjoy more provocative characters in PbP because it lets me shake things up a little more, generally. For a good example which is more widely known I'd probably point toward Riss as this, as her general demeanor allows her to push into things more easily. Nadia by her nature of being a clone, but also her demeanor, is much more passive and far from provocative. A lot of Nadia's connectivity came from some aid on behalf of Boogie's story things that she got mixed up in, and so that was cool!

Still working out ways to connect with other more with this character type! It was a fun place to work with it though.

2) I'm not sure I had a lot planned for Nadia. Generally I did, in that sense that she had the makings of an individual who wasn't "just another clone" but a individual hiding themselves and feeling different because she wasn't what she was supposed to be. However, that was an easy mark to hit as it was very broad. So nothing went differently because I mostly cast a very wide net with what I expected and sort of just let the games events help dictate how she developed as this fresh new individual.

3) I think the one's involving Felix, the clone snatchers, and just everyone coming to rescue her were pretty big. However, as I type it out there is another really early one that stuck out to me. While the large part of the scene was between Nadia and Doctor Homes, and the establishment there. It was the ending send-off to the scene which really stuck out between Nadia and Leo. After their brief attempt at communication leading to them both just staring out their windows, it felt very much to theme with the genre and I really liked how it helped set up the mood for later on.
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Ven Garcia-Estravez
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Re: Baby Clone [Nadia Q&A]

Post by Ven Garcia-Estravez » Wed Oct 13, 2021 7:16 pm

TY for helping beat up the Monster from the Deep with Ven (even if Ven was mostly ghosted) . . . you tanked so much damage . . .
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